Package com.luciad.view.lightspeed.services.vertexarray
package com.luciad.view.lightspeed.services.vertexarray
This package provides
vertex arrays and the vertex array renderer.
Vertex arrays are the default means to render geometry on the screen. Their typical usage can be described as follows:
- Create the data that will represent the geometry to be rendered as one of the vertex array types.
- Submit the vertex array for rendering to an
ILspVertexArrayRenderer. The latter can be obtained from the view'sservices.
Using vertex arrays is only required when implementing custom painters.
- Since:
- 2012.0
-
ClassDescriptionRepresents the array of indices that are used to describe the elements of an indexed vertex array.A vertex array which is indexed by one or more element buffers.Represents a vertex array for which the data is subject to change.A vertex array which is defined by a single primitive type.Interface describing a vertex array.A centralized manager for vertex array rendering.Interface describing a vertex attribute as stored in a vertex array.Describes the semantics of a vertex attribute.Describes the primitive type used to store vertex attribute values.Represents the type of primitives used in a vertex array.A factory class that creates
ILspVertexArrayinstances.