See: Description
Interface | Description |
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ILcd3DTilesProcessorMetadataMapper |
An interface that can map 3D tiles metadata to another 3D tiles metadata data model.
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Class | Description |
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TLcd3DTilesProcessorBuilder |
A builder to run the 3D Tiles Processing Engine, to convert a collection of 3D mesh input data into an OGC 3D Tileset which is optimized for visualization on a map.
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TLcd3DTilesProcessorDataTypes |
The data types used for metadata processing in
TLcd3DTilesProcessorBuilder . |
Enum | Description |
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ELcdSimplificationStrategy |
3D mesh simplification strategies.
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Provides a builder for optimizing, simplifying, multi-leveling and slicing 3D mesh data. These processes allow you to generate data in the OGC 3D Tiles format.
Data in this format can be streamed over a network much more efficiently, as you can do so in smaller chunks.
The OGC 3D Tiles output format is also beneficial for performance, as the multi-leveling and simplification mean that you render less geometry on average for a single paint operation.