Abstract binding for the OpenGL API.
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byte
ILcdGLByteBuffer.get(byte[] dst)
ILcdGLByteBuffer.get(byte[] dst,
int offset,
int length)
char
ILcdGLCharBuffer.get(char[] dst)
ILcdGLCharBuffer.get(char[] dst,
int offset,
int length)
double
ILcdGLDoubleBuffer.get(double[] dst)
ILcdGLDoubleBuffer.get(double[] dst,
int offset,
int length)
float
ILcdGLFloatBuffer.get(float[] dst)
ILcdGLFloatBuffer.get(float[] dst,
int offset,
int length)
int
ILcdGLIntBuffer.get(int[] dst)
ILcdGLIntBuffer.get(int[] dst,
int offset,
int length)
long
ILcdGLLongBuffer.get(long[] dst)
ILcdGLLongBuffer.get(long[] dst,
int offset,
int length)
short
ILcdGLShortBuffer.get(short[] dst)
ILcdGLShortBuffer.get(short[] dst,
int offset,
int length)