Class TLspLOSCoverageStyle

java.lang.Object
com.luciad.view.lightspeed.style.ALspStyle
com.luciad.tea.lightspeed.los.view.TLspLOSCoverageStyle
All Implemented Interfaces:
ILspEffectsHintStyle, ILspWorldElevationStyle, ILspStyler

public class TLspLOSCoverageStyle extends ALspStyle implements ILspWorldElevationStyle, ILspEffectsHintStyle

The LOS Coverage style. This style is used by the TLspLOSCoveragePainter to visualize a LOS calculation.

A LOS Coverage style defines the following things:

  • The color map of a LOS Coverage
  • The unknown color of a LOS Coverage, indicating the color for unknown values
  • The invisible color of a LOS Coverage, indicating the color for invisible areas
  • Whether or not the LOS Coverage should be draped.
  • The order of painting in case there are overlapping LOS Coverages.
The transparency of this style is determined by the color map, and can't be set individually.

NOTE: Styles are generally immutable, and this style is no exception. You shouldn't modify the color map after the style has been created, but instead create a new TLspLOSCoverageStyle instance with a new color map instance.

Since:
2012.0
  • Constructor Details

  • Method Details

    • newBuilder

      public static TLspLOSCoverageStyle.Builder<?> newBuilder()
      Creates a new builder with the default values.
      Returns:
      the new builder.
    • asBuilder

      public TLspLOSCoverageStyle.Builder<?> asBuilder()
      Creates a new builder initialized with all the properties of this style.
      Specified by:
      asBuilder in class ALspStyle
      Returns:
      the new builder.
    • getColorMap

      public TLcdColorMap getColorMap()
      Gets the color map of this LOS Coverage Style.
      Returns:
      the color map
    • getUnknownColor

      public Color getUnknownColor()
      Returns the unknown color used to display "unknown" los elevation values
      Returns:
      the unknown color
    • getInvisibleColor

      public Color getInvisibleColor()
      Returns the color used to display "invisible" los elevation values
      Returns:
      the invisible color
    • isTransparent

      public boolean isTransparent()

      Determines whether this style is transparent.

      The return value of this method depends on the color map of the style. If the color map contains a single transparent color, or has a master opacity value lower than 255

      Specified by:
      isTransparent in class ALspStyle
      Returns:
      whether or not this style is transparent
    • getElevationMode

      public ILspWorldElevationStyle.ElevationMode getElevationMode()
      Description copied from interface: ILspWorldElevationStyle
      Returns the elevation mode of this style.
      Specified by:
      getElevationMode in interface ILspWorldElevationStyle
      Returns:
      The elevation mode.
    • getEffectsHints

      public Collection<ILspEffectsHintStyle.EffectsHint> getEffectsHints()
      Description copied from interface: ILspEffectsHintStyle
      Returns the effects hints specified for this style.
      Specified by:
      getEffectsHints in interface ILspEffectsHintStyle
      Returns:
      the effects hints specified for this style
    • isCompatible

      public boolean isCompatible(TLspPaintPass aPaintPass)
      Description copied from class: ALspStyle
      Utility method to determine whether the style is compatible with the given paint pass.

      A style and paint pass are compatible if they use or request the same terrain and transparency properties.

      Overrides:
      isCompatible in class ALspStyle
      Parameters:
      aPaintPass - the paint pass
      Returns:
      true if the style can be used in the given paint pass, false otherwise.
    • equals

      public boolean equals(Object o)
      Overrides:
      equals in class ALspStyle
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class ALspStyle