Class TLcdEarthTexturedVertexArray
java.lang.Object
com.luciad.earth.tileset.datatype.TLcdEarthTexturedVertexArray
- Direct Known Subclasses:
TLcdEarthTexturedTerrainTileVertexArray
Container for a vertex array with texture data.
- Since:
- 8.2
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptiondouble[]
Returns the transformation that should be applied to the texture coordinates.void
setTextureData
(TLcdEarthTextureData aTextureData) void
setTextureMatrix
(double[] aTextureMatrix) Sets the transformation that should be applied to the texture coordinates.void
setVertexArray
(TLcdEarthVertexArray aVertexArray)
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Constructor Details
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TLcdEarthTexturedVertexArray
public TLcdEarthTexturedVertexArray()
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Method Details
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getVertexArray
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setVertexArray
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getTextureData
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setTextureData
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getTextureMatrix
public double[] getTextureMatrix()Returns the transformation that should be applied to the texture coordinates. Anull
return value indicates no transformation should be applied.- Returns:
- the OpenGL texture matrix or
null
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setTextureMatrix
public void setTextureMatrix(double[] aTextureMatrix) Sets the transformation that should be applied to the texture coordinates. Anull
value indicates no transformation should be applied.- Parameters:
aTextureMatrix
- the OpenGL texture matrix ornull
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