See: Description
Interface | Description |
---|---|
ILcdEarthAsset |
Represents a single item of source data for use with the 3D terrain
preprocessor.
|
ILcdEarthRasterAsset |
An
ILcdEarthAsset that represents raster
data. |
Class | Description |
---|---|
TLcdEarthAsset |
Default implementation of
ILcdEarthAsset . |
TLcdEarthAssetModelDescriptor |
Descriptor for models containing
ILcdEarthAsset objects. |
TLcdEarthClippedRasterAsset |
A raster asset that is limited to the area covered by a clipping shape.
|
TLcdEarthRasterAsset |
Default implementation of
ILcdEarthRasterAsset . |
TLcdEarthAssetModelCodec
can be used to
encode and decode terrain metadata. Once the metadata is built, it can be used
as input to TLcdEarthTileRepositoryPreprocessor
,
which will synchronize a terrain repository with its corresponding metadata.