GXY Views: Working with the GXY view

The main entry point for visualization in LuciadLightspeed is the view. You start from the view to determine which layers to show on your map, to manage layer object selection, style objects on your map, determine the world position of screen coordinates, and so on. Here you can read about various topics related to the customization of your GXY view, and learn a number of ways to tailor your GXY view to the application you are building.

Basics

How-to guides

Frequently asked questions

Main classes

Main packages

Reference guides