Non-standard input is handled in the same way in a GXY view and a Lightspeed view.
For more information, see Handling non-standard input. That section explains how you can dispatch custom
TLcdTouchEvent instances and other input events into your LuciadLightspeed application. It also contains the necessary information for making
your custom touch device work with the existing LuciadLightspeed touch controllers.
If you are using a touch-based input device, you can make use of LuciadLightspeed 's built-in touch controllers. These controllers are designed for touch input specifically. They provide visual and touch-based alternatives for the traditional mouse and keyboard input, and provide multi-touch input.
The main touch implementations are:
See Handling non-standard input for more information on the touch input device support in LuciadLightspeed.