LuciadCPillar 2026.1
Loading...
Searching...
No Matches
luciad::Matrix4x4 Member List

This is the complete list of members for luciad::Matrix4x4, including all inherited members.

add(const Matrix4x4 &other) constluciad::Matrix4x4
create(const std::vector< double > &values)luciad::Matrix4x4static
getHash() constluciad::Matrix4x4
getValue(size_t column, size_t row) constluciad::Matrix4x4
identity()luciad::Matrix4x4static
inverse() constluciad::Matrix4x4
isAffineTransformation() constluciad::Matrix4x4
Matrix4x4()luciad::Matrix4x4
multiply(const Matrix4x4 &other) constluciad::Matrix4x4
multiply(double scalar) constluciad::Matrix4x4
multiply(const Coordinate &point) constluciad::Matrix4x4
operator!=(const Matrix4x4 &other) constluciad::Matrix4x4
operator*(const Matrix4x4 &other) constluciad::Matrix4x4
operator*(double scalar) constluciad::Matrix4x4
operator*(const Coordinate &point) constluciad::Matrix4x4
operator*=(const Matrix4x4 &other)luciad::Matrix4x4
operator*=(double scalar)luciad::Matrix4x4
operator+(const Matrix4x4 &other) constluciad::Matrix4x4
operator+=(const Matrix4x4 &other)luciad::Matrix4x4
operator-(const Matrix4x4 &other) constluciad::Matrix4x4
operator-=(const Matrix4x4 &other)luciad::Matrix4x4
operator<<(std::ostream &os, const Matrix4x4 &matrix)luciad::Matrix4x4friend
operator==(const Matrix4x4 &other) constluciad::Matrix4x4
rotate(const Coordinate &axis, Angle angle)luciad::Matrix4x4static
rotateX(Angle angle)luciad::Matrix4x4static
rotateY(Angle angle)luciad::Matrix4x4static
rotateZ(Angle angle)luciad::Matrix4x4static
scale(double scalar)luciad::Matrix4x4static
scale(double x, double y, double z)luciad::Matrix4x4static
setValue(size_t column, size_t row, double value)luciad::Matrix4x4
subtract(const Matrix4x4 &other) constluciad::Matrix4x4
transformPoint(const Coordinate &point) constluciad::Matrix4x4
transformVector(const Coordinate &vector) constluciad::Matrix4x4
translate(double x, double y, double z)luciad::Matrix4x4static
translate(const Coordinate &translation)luciad::Matrix4x4static
transpose() constluciad::Matrix4x4